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The Percy Jackson Sea of Monsters Encyclopedia

Percy Jackson: Sea of Monsters is in cinemas from 7 August so here is a handy encyclopedia to help you with the film and know what your kids are talking about, or even better you can tell the kids what things mean!

ANGRY HARPIES – An Olympian videogame, not dissimilar to a popular mortal game themed around winged creatures. Of course, at Camp Half-Blood, harpies munch on demigods who sneak out of their cabins at night, so the stakes of the game are suitably adjusted for Percy’s world. Appears: PJ:SOM

ANNABETH CHASE – One of Percy Jackson’s best friends, Annabeth is the demigod daughter of Athena. She took a while to warm to Percy when they first met, coming around only after he showed his mettle in a game of Capture the Flag. She joined Percy on his quest to find the Lightning Thief and once again to recover the Golden Fleece. Appears: PJ:TLF, PJ:SOM

AUNTIE EM’S GNOME EMPORIUM – There are friendlier garden centers in the world than this, though Auntie Em’s fine collection of stone statues can’t be beat. Percy comes here to find one of Persephone’s pearls, but he doesn’t like who Auntie Em turns out to be. Like many hellish places, it’s located in New Jersey. See also: Medusa. Appears: PJ:TLF

CAMP HALF-BLOOD – A sanctuary for the children of the Gods, Camp Half-Blood is located on the Long Island Sound and is the ultimate training camp for demigods. Run by Dionysus and Chiron, the camp is Percy’s home and the place where he learns how to fulfil his destiny as Poseidon’s son. See also: Chiron. Appears: PJ:TLF, PJ:SOM

CHARIOT OF DAMNATION – Otherwise known as a New York City taxicab. It can be hailed by saying, “Stop, Chariot of Damnation” in ancient Greek and by paying the fare of one gold Drachma. Its triplet drivers, The Gray Sisters, almost certainly don’t have up-to-date drivers’ licenses. See also: Gray Sisters, The. Appears: PJ:SOM

CHARYBDIS – With teeth that look like shark fins, it’s easy to mistake a mid-ocean appearance by Charybdis for a very bad time. In fact, it’s a whole lot worse than you can imagine. Once a beautiful Naiad, in recent years Charybdis has taken on the form of a giant mouth, swallowing anything in her path. See also: Sea of Monsters, The. Appears: PJ:SOM

CHIRON – The activities director at Camp Half-Blood, Chiron is the centaur son of Kronos. But unlike his angry dad, he’s one of the good guys, helping Percy adjust to life as a demigod and instilling him with the skills and confidence to achieve his quests. See also: Camp Half-Blood. Appears: PJ:TLF, PJ:SOM

CIRCELAND – This theme park built by the goddess Circe has seen better days when Percy and crew find themselves there. It’s been in disrepair ever since Polyphemus moved in, and provides the backdrop for one of Percy’s greatest battles. See also: Polyphemus. Appears: PJ:SOM

CLARISSE LA RUE – A demigod daughter of Ares, Clarisse is the cream of Camp Half-Blood’s crop, a solid warrior and something of a bully. She lives to best Percy at the camp’s many challenges. Appears: PJ:SOM

COLCHIS BULL – A mechanical behemoth made of bronze and constructed in Hephaestus’s forge, Percy encounters a Colchis Bull when one attacks Camp Half-Blood and breaks the camp’s perimeter defenses.  Appears: PJ:SOM

FERRYMAN, THE – Also known as Charon, this cloaked figure transports dead spirits across the River Styx into the Underworld… for a price. He takes Drachma only – a fact Grover learns to his peril when he tries to pay with US dollars. Appears: PJ:TLF

GOLDEN FLEECE, THE – A satyr’s favourite trinket, the Golden Fleece is an extremely powerful artifact with great healing and protective abilities. When Camp Half-Blood’s perimeter defenses fail, Percy and friends quest to find the fleece to help protect the camp. See also: Thalia’s Tree. Appears: PJ:SOM

GRAY SISTERS, THE – Three old women who’ve seen better days, the Grays operate the Chariot of Damnation taxi service. This would be less frightening if they didn’t share a single eye between them. See also: Chariot of Damnation. Appears: PJ:SOM

GROVER UNDERWOOD – A satyr and one of Percy’s best friends, Grover is probably the first connection Percy has to the magical world of his birth. He’s sent to watch over Percy and serve as his protector, and he helps Percy get to grips with his station once the secret of his birth is revealed to him. Loyal to the last, Grover is the best half-human, half-goat hybrid a man could have. Appears: PJ:TLF, PJ:SOM

HEKATONKHEIRE – Hundred-handed brothers of the Cyclopes, Hekatonkheires make great baristas in the high-pressure world of multi-latte delivery. See also: Siren Coffee. Appears: PJ:SOM

HELLHOUNDS – Decidedly less attractive than your average poodle, Hades keeps a pack of hellhounds to guard his palace in the underworld. Good luck teaching them to play nice. Appears: PJ:TLF

HYDRA – A multi-headed monster, the Hydra comes with one rather fantastic design feature: when it’s beheaded, another two heads grow in its place. Percy defeats the Hydra with a little help from a decapitated Medusa. See also: Medusa. Appears: PJ: TLF

LAISTRYGONIAN – A race of monster giants, they’re best known in myth for figuring into Odysseus’s travels. Percy encounters them on Luke’s ship on his quest to find the Golden Fleece. See also: Princess Andromeda, The. Appears: PJ:SOM

LIGHTNING THIEF, THE – All-out war amongst the Gods is threatened when Zeus’s Master Bolt of lightning goes missing, and in the guilty-until-proven-innocent world of the Olympians, Percy is the first suspect. He must quest to clear his name, find the bolt and uncover the real thief. See also: Luke Castellan. Appears: PJ:TLF

LOTUS HOTEL AND CASINO, THE – Once you enter, you won’t want to leave. With its trademark lotus flower treats, this uber-casino in Las Vegas traps visitors for decades or more, and they don’t notice time flying. Percy, Annabeth and Grover visit to recover one of Persephone’s pearls, but when they finally escape they’re shocked by how long they were trapped inside. Appears: PJ:TLF

LUKE CASTELLAN – The truant son of Hermes, Percy first encounters Luke as an ally, aiding him in his quest to uncover the real Lightning Thief. But Percy soon realizes he’s been double crossed, and Luke was the Thief all along. An architect of evil, Luke returns to tear down the perimeter defences of Camp Half-Blood and wants to bring Kronos back to life. Appears: PJ:TLF, PJ:SOM

MANTICORE – A prominent figure in Kronos’s army, the manticore has a human face, a lion’s body and a long, scorpion-like tale that can shoot spikes. It’s probably never had much luck on a blind date. Appears: PJ:SOM

MEDUSA – A proprietor of statuary in New Jersey, Medusa is a gorgon with snakes for hair, from whom a single direct glance can turn people to stone. Percy cleverly uses the mirrored back of his iPod Touch to avoid her gaze. See also: Auntie Em’s Gnome Emporium. Appears: PJ:TLF, PJ:SOM

MINOTAUR, THE – A monster with the head of a bull on the body of a man, the minotaur is the first creature Percy is able to defeat when he is indoctrinated into the world of the Olympians. Appears: PJ:TLF

MISS DODDS – Percy’s pre-algebra teacher is scary enough for the subject she teaches, but it soon transpires that she’s not just a harbinger of math. In fact, she’s Alecto in disguise, who’s one of the three Furies, and a chief servant to Hades. She attacks Percy on a field trip and is seen off by Chiron, precipitating Percy’s introduction to the world of the Olympians. Appears: PJ:TLF

MIST, THE – A supernatural force controlled by the goddess Hecate, the Mist twists a mortal’s sight into masking the extraordinary with the ordinary, allowing Cyclopes like Tyson to mix with mortals without freaking them out: as long as the Mist lasts, he appears to have two eyes. Olympians can see through the Mist and get to the truth of things. Appears: PJ:TLF, PJ:SOM

OLYMPIC PARCEL SERVICE (OPS) – The Olympian equivalent of a courier service, the OPS is a complex parcel delivery system run by Hermes. And since he’s the official messenger of the Gods, you can expect a pretty speedy service. See also: Hermes. Appears: PJ:SOM

OLYMPUS – The home of the Olympian gods, Olympus can be reached through a portal located atop the Empire State Building. It is here that the Gods commune and Zeus reigns as King. Appears: PJ:TLF

PARTHENON (NASHVILLE) – A complete replica of the Parthenon in Ancient Greece, naturally and logically located in Nashville, Tennessee. Percy goes to this replica Parthenon to recover one of Persephone’s pearls, and while he’s there inadvertently installs a new exhibit: the stone-frozen Hydra he’s forced to battle. Appears: PJ:TLF

PERCY JACKSON – The hero of our story, Percy Jackson’s mom Sally had Percy after a fling with Poseidon. Kept from the Olympian world for a long time, Percy thinks his ADHD and Dyslexia make him a bit of a loser, but he soon learns how to turn them into an advantage. He’s been the champion of many successful quests. Appears: PJ:TLF, PJ:SOM

PERSEPHONE – Hades’ wife is actually his prisoner, kept in the Underworld against her will and desperate to escape. She has secret visitors whom she summons by sending pearls into the real world. She takes quite a shine to Grover. See also: Persephone’s pearls. Appears: PJ:TLF

PERSEPHONE’S PEARLS – Percy and the gang must collect three of Persephone’s pearls, scattered throughout the United States, in order to journey to the Underworld and confront Hades. They’re not available in stores. See also: Persephone. Appears: PJ:TLF

POLYTHEMUS – What’s angrier than a Cyclops? Try a blind Cyclops. Percy and friends must travel to Polyphemus’s lair, in Circeland, to recover the Golden Fleece and rescue Grover. Polythemus won’t make this very easy at all. See also: Circeland. Appears: PJ:SOM

PRINCESS ANDROMEDA, THE – A pretty impressive cruise ship captained by Luke Castellan, the Princess Andromeda serves as the HQ for Kronos’s army and houses Kronos’s sarcophagus. See also: Kronos, Luke Castellan. Appears: PJ:SOM

RIPTIDE – Percy’s sword looks like a pen when it’s not in use, making it really convenient for those long, already-arduous quests demigods are always going on. But when it’s needed, it transforms in record time, and may well be the best inanimate bronze friend Percy has. Appears: PJ:TLF, PJ:SOM

SEA OF MONSTERS, THE – Mortals know it as the Bermuda Triangle, and the Mist prevents them from seeing the monsters that are responsible for all the famous disappearances there. You’ll find the likes of Polythemus, Scylla and Charybdis there, if you’re reckless enough to visit. Appears: PJ:SOM

SIREN COFFEE – To a Mist-affected mortal, this is like any of the other numerous chains of stores catering to caffeine addicts. But to Olympians, it’s a one-stop shop for all your Ambrosial needs.  Staffed by Hekatonkheires, you can be guaranteed of the fastest service a hundred pairs of hands can manage. See also: Hekatonkheire. Appears: PJ:SOM

THALIA’S TREE – Located at the final resting place of the demigod Thalia, daughter of Zeus, who gave her life to save her friends as she rushed toward Camp Half-Blood, Thalia’s Tree was created by Zeus to preserve his daughter’s soul. It stands watch over the entrance to the camp and provides a magical barrier to ward off danger. Appears: PJ:SOM

TYSON – If life in an Olympian world isn’t confusing enough on its own for Percy, he soon discovers he has a Cyclops half-brother. Tyson and Percy don’t hit it off immediately, though Percy soon warms to Tyson’s love and loyalty. Appears: PJ:SOM

UNDERWORLD, THE – The domain of Hades, the gateway to this hellish world is where one might imagine: Los Angeles. Percy, Annabeth and Grover must journey to the Underworld to save Percy’s mother, kidnapped by Hades. Appears: PJ:TLF

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